Poll
Question:
Do you want to see this plugin added to the server?
Option 1: Yes
votes: 7
Option 2: No
votes: 0
Option 3: I don't care
votes: 0
Faction mobs is a plugin that allows factions to spawn a set amount of mobs (swordsmen, archer, mage or titan) and can let these mobs protect certain locations, follow you and aid you in battle or patrol a set area. The mobs will attack hostile mobs and other faction members. The damage, health, and amount of spawnable mobs is completely free to set up so I can definitely implement it into the server in a non-gamebreaking way.
If you want to learn more about this plugin I suggest you take a look at http://dev.bukkit.org/bukkit-plugins/faction-mobs/ .
Feel free to cast your vote :)
You have my approval. That's all the approval you need, just install it now.
So basically, you're telling me I don't have do use not so bright slaves to do this anymore? HELL YEAH!
Hmm, sounds good, but is it buggy? I heard that the factions plugin is the worst one we have, so I don't know for this one.
The factions plugin itself isn't exactly buggy, But it's just poorly thought out and generally a pain to work with. It puts all of it's configuration all over the place, in a different format and in a totally different location from the other plugins. It also does some other stupid/strange things (It sets default permissions that require modifying the plugin itself every time you update it to remove faction permissions from guests)
This seems good except theer should be a limit to how much you can have and they should not be overpowered. If they kill someone do they pick up the loot?