News:

Forums are back up, but many custom plugins and theming has been lost. If I get the time, I'll try and fix it back up - Kaise123

Other:KCv2 Files are still available for download here -> http://forums.kaise123.com/index.php?topic=4977.0

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Messages - Exi

#31
Ban Appeals / Re: Unban Appeal Osama/Hamza
April 07, 2014, 06:52:46 PM
It has clearly been stated multiple times that you have been banned forever and I'm pretty sure you know the definition of that word.
#32
News / Re: Forums Update - 30/03/2014
April 01, 2014, 06:12:35 PM
I like the theme more as well. It's a nice change :P
#33
General Info / Re: Server changes - Roadmap
March 29, 2014, 12:55:31 AM
March 2014
2014-03-28
- Removed Herobrine
- Fixed the server crashing. Spigot updated, uncorrupted the permissionsEx plugin
- Configured McMMo, more coming later
- Re-enabled /kit spawning for moderators in essentials (Seems to not work completely just yet)
- Added some more variation in color to the server prefixes when pressing tab
- Text has now been set to white to most of the lower ranks as it improves readability

#34
Suggestions / Re: Possible fix on the joining issue
March 27, 2014, 07:33:54 PM
Already did but thanks anyway ;)
#35
Introductions / Re: Back!
March 25, 2014, 09:46:57 AM
Fixed that up a little for you, Hijana ;)
#36
Suggestions / Re: Jobs plugin + Money reset
March 20, 2014, 12:38:08 AM
We don't have time to make plugins from scratch, not to mention the fact that we don't have enough knowledge to even be able to.
If you have a plugin that can work in a way you described here you can feel free to link it here so I can look into it.
#37
Forum Help / Re: Herobrine plugin
March 17, 2014, 07:21:35 PM
I'll just configure Herobrine to not attack people anymore.
#38
General Info / Re: Demotion: BlaaaazMC & Blarno
March 17, 2014, 06:00:10 AM
Quote from: Hij on March 17, 2014, 02:26:21 AM
Why not keep invsee but remove the ability to take things? Or is that how the glitch happened?


That's exactly what I did ;) It's just that lvl4+ are the only ones able to modify the contents of their inventory or enderchests.
#39
General Info / Re: Demotion: BlaaaazMC & Blarno
March 16, 2014, 09:30:23 PM
We tried to raid them since they had 20 power and 30 land and then found out that most of their stuff was stolen. They even put 5 beacons deployed next to each other... Clearly most stuff had been hacked.


And I have already removed the /enderchest command but it's indeed a good idea to remove /invsee as well.
#40
Grief/Player reports / Re: Totally destroyed
March 15, 2014, 09:19:09 PM
If you give us the coordinates we can help you fix it.
#41
General Info / Re: Demotion: BlaaaazMC & Blarno
March 15, 2014, 09:02:36 PM
We have decided to demote both of them back to citizen. Because it's Blarno's second time that he cheated, we felt it was more than righteous to demote him back as well. We will not tolerate such actions any further in the survival world. Because they held higher ranks in the server we decided it would be fair to not ban them from the server but to simply demote them.


Thanks for banning f10r3tt1 by the way; didn't find anything about him back in their base.


Note: I have regenerated their whole base to make sure there are no more hidden chests etc. down there. All cheated items have been removed from survival as well.
#42
General Info / Re: Demotion: BlaaaazMC & Blarno
March 15, 2014, 04:22:48 AM
I can confirm everything Deimos said and I would like to add that if you know a glitch and you don't report it or know someone who is cheating and you don't report it, that it is equally bad as glitching and cheating itself. From now on we will not tolerate any type of staff cheats in survival anymore and we will continue to demote from staff if it occurs again.
Deimos and I have a very wealthy faction and we haven't cheated at all the whole time, even though we could do it at any point. So here is my message to the current staff: Be sportive and be fair.




#43
Suggestions / Re: New Pluggin Suggestion
March 13, 2014, 06:27:13 PM
Ok I'll see to it that it gets added to the server :)
#44
Suggestions / Re: peaceful fac take soo much member
March 12, 2014, 05:51:12 AM
Quote from: Hij on March 12, 2014, 04:24:33 AM
Which is why, back when I came up with this idea, there was a limit on peaceful faction numbers. Back when this idea was put forth, almost nobody wanted to be in a peaceful faction...everyone wanted war. Times have changed now, so I do believe that there should be a maximum of 3 peaceful factions, with a member limit of 10 EACH. No alts, either. That's just my idea, since peaceful factions were started because of me :P


I cannot agree more. Anyone else who supports this?
#45
Suggestions / Vote: Faction Mobs
March 10, 2014, 05:11:21 AM
Faction mobs is a plugin that allows factions to spawn a set amount of mobs (swordsmen, archer, mage or titan) and can let these mobs protect certain locations, follow you and aid you in battle or patrol a set area. The mobs will attack hostile mobs and other faction members. The damage, health, and amount of spawnable mobs is completely free to set up so I can definitely implement it into the server in a non-gamebreaking way.

If you want to learn more about this plugin I suggest you take a look at http://dev.bukkit.org/bukkit-plugins/faction-mobs/ .


Feel free to cast your vote :)