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Vote: Faction Mobs

Started by Exi, March 10, 2014, 05:11:21 AM

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Do you want to see this plugin added to the server?

Yes
7 (100%)
No
0 (0%)
I don't care
0 (0%)

Total Members Voted: 7

Exi

Faction mobs is a plugin that allows factions to spawn a set amount of mobs (swordsmen, archer, mage or titan) and can let these mobs protect certain locations, follow you and aid you in battle or patrol a set area. The mobs will attack hostile mobs and other faction members. The damage, health, and amount of spawnable mobs is completely free to set up so I can definitely implement it into the server in a non-gamebreaking way.

If you want to learn more about this plugin I suggest you take a look at http://dev.bukkit.org/bukkit-plugins/faction-mobs/ .


Feel free to cast your vote :)

Deathdefyer99

You have my approval. That's all the approval you need, just install it now.
"Sticks and stones may break my bones, but if they do, I'll kill them."
~Toby Turner

crnobijeli13

So basically, you're telling me I don't have do use not so bright slaves to do this anymore? HELL YEAH!
Peace is a lie, there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force shall free me.

Lepid

Hmm, sounds good, but is it buggy? I heard that the factions plugin is the worst one we have, so I don't know for this one.

Kaise123

The factions plugin itself isn't exactly buggy, But it's just poorly thought out and generally a pain to work with. It puts all of it's configuration all over the place, in a different format and in a totally different location from the other plugins. It also does some other stupid/strange things (It sets default permissions that require modifying the plugin itself every time you update it to remove faction permissions from guests)
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allanski

This seems good except theer should be a limit to how much you can have and they should not be overpowered. If they kill someone do they pick up the loot?