Hello KCv2 players! :) I have an awesome suggestion,we could add faction jobs(Miner,Farmer,Woodcutter,Builder and Fighter).Also we could add survival money,you can get that money by doing your faction job.Peaceful factions can build trade posts and make trade signs and set warps at that trade posts(so the players may teleport there and trade).
Adding 'jobs' isn't as simple as it seems. You'd need a plugin for that, if you can find a plugin that does that and is compatible with Factions, then great. Or, the other option is to manually decide 'roles' within your faction.
Leader tells Player1 that he will be a miner
Leader tells Player2 that he will be a woodcutter
ETC.
Quote from: Zlexy on August 03, 2013, 10:38:28 PM
Adding 'jobs' isn't as simple as it seems. You'd need a plugin for that, if you can find a plugin that does that and is compatible with Factions, then great. Or, the other option is to manually decide 'roles' within your faction.
Leader tells Player1 that he will be a miner
Leader tells Player2 that he will be a woodcutter
ETC.
Maybe upgrade the faction plugin to
Factions Plus?
Here's the link to the plugin: http://dev.bukkit.org/bukkit-plugins/factionsplus/ (http://dev.bukkit.org/bukkit-plugins/factionsplus/)
If I'm correct, and I'm pretty sure I'm not, I remember Zlexy saying something about faction Jails, faction Warps and Faction Rules......
*EDIT*
I've been reviewing the Factions Plus plugins and it turns out that it is compatible to
Chest Shop which can be used for making trade shops...
Link: http://dev.bukkit.org/bukkit-plugins/chestshop/ (http://dev.bukkit.org/bukkit-plugins/chestshop/)
Quote from: raperv26 on August 04, 2013, 12:45:58 AM
Quote from: Zlexy on August 03, 2013, 10:38:28 PM
Adding 'jobs' isn't as simple as it seems. You'd need a plugin for that, if you can find a plugin that does that and is compatible with Factions, then great. Or, the other option is to manually decide 'roles' within your faction.
Leader tells Player1 that he will be a miner
Leader tells Player2 that he will be a woodcutter
ETC.
Maybe upgrade the faction plugin to Factions Plus?
Here's the link to the plugin: http://dev.bukkit.org/bukkit-plugins/factionsplus/ (http://dev.bukkit.org/bukkit-plugins/factionsplus/)
If I'm correct, and I'm pretty sure I'm not, I remember Zlexy saying something about faction Jails, faction Warps and Faction Rules......
Faction+ is very buggy as you can probably remember we recently had Fac+ but it was removed due to its weird and buggy behavior that caused multiple problems
Quote from: HanSolo on August 04, 2013, 12:48:54 AM
Quote from: raperv26 on August 04, 2013, 12:45:58 AM
Quote from: Zlexy on August 03, 2013, 10:38:28 PM
Adding 'jobs' isn't as simple as it seems. You'd need a plugin for that, if you can find a plugin that does that and is compatible with Factions, then great. Or, the other option is to manually decide 'roles' within your faction.
Leader tells Player1 that he will be a miner
Leader tells Player2 that he will be a woodcutter
ETC.
Maybe upgrade the faction plugin to Factions Plus?
Here's the link to the plugin: http://dev.bukkit.org/bukkit-plugins/factionsplus/ (http://dev.bukkit.org/bukkit-plugins/factionsplus/)
If I'm correct, and I'm pretty sure I'm not, I remember Zlexy saying something about faction Jails, faction Warps and Faction Rules......
Faction+ is very buggy as you can probably remember we recently had Fac+ but it was removed due to its weird and buggy behavior that caused multiple problems
Explains a lot....
Job plugin in main world will be cool but no in survival.If you do /jobs join miner you will be miner and earn money minning.
I've used jobs plugins before, they are rarely used and buggy. Can anyone suggest a really good one?
I think this is a very good idea I would like this very much except leader should get money too :) .
anyway Im behind you on this Lepid