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Forums are back up, but many custom plugins and theming has been lost. If I get the time, I'll try and fix it back up - Kaise123

Other:KCv2 Files are still available for download here -> http://forums.kaise123.com/index.php?topic=4977.0

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Messages - Eruantien

#1
Quote from: Kaise123 on December 09, 2013, 04:53:09 PM
I've talked to people who have used my client fine on Windows XP. Can you tell me what actually happens when you try to use it? Can you open the launcher at all? Is there any error message?

Sparamoule's launcher not working without the 'minecraft' folder is a known bug with the launcher.
Your client installs fine, but when I double-click on the "Play Minecraft" shortcut to open the launcher, nothing happens aside from a warning "BOMP" played by Windows. So the launcher won't open, and it seems to be the same problem as I'm having with Sparamoule's.
#2
Quote from: HanSolo on December 09, 2013, 08:14:01 AM
This is because Win XP treats files and organizes folder on a different way, so only solution would be to manually install the game and the mods.
I kind of figured that out... thanks for the reply, though.

... where do I need to put the files, and which files do I need, in order to actually launch the game?
#3
Hi, I have a question. I have tried both Kaise's client and the Sparamoule Minecraft Open Launcher (both downloaded from this site) and no matter what, I cannot get it to run on a Windows XP 32-bit system. It works fine on a 64-bit WIndows 7, except for... well, see below, please.

Are there any special instructions for the setup of your client, or Sparamoule's client, on such a system?

And a weird quirk I noticed, although this may better fit in the other topic for Sparamoule's launcher; the launcher will not open on a 64-bit system (Windows 7) unless I put a blank "minecraft" folder in "C:\Users\***\". I haven't tried this with Kaise's client, but I assume this would not occur.